Design Information Transfer

Grade 4 Science Worksheet - Challenge Me

NameDate

Circle the answer.

  1. Two codes both work in tests. Code X takes 5 seconds per message; Code Y takes 15. Errors are the same. Which is better for an emergency?

    • neither, because they both work
    • Code X, because it is faster with no more errors
    • Code Y, because it has more errors
    • Code Y, because longer messages are safer
  2. A class makes a sound code for a noisy gym. Which change would help most?

    • use quiet taps but make them faster
    • send the code from another room
    • use a loud whistle instead of quiet taps
    • use more patterns that sound alike
  3. Code: 2 short = yes, 3 short = no. The receiver often confuses them. Which new code is clearer?

    • short = yes, long = no
    • 2 short = yes, 2 short = no
    • 4 short = yes, 5 short = no
    • 3 short = yes, 3 short = no
  4. Two scouts use mirrors to flash sunlight as signals. When will this design not work?

    • on a sunny day
    • in the morning sun
    • on a cloudy day
    • when they are far apart in the open
  5. A team's light code works in the classroom but fails outside at noon. What is the most likely reason?

    • the code key changed outside
    • the flashlight is hard to see in bright sunlight
    • the receiver is closer outside
    • light cannot travel outside
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Design Information Transfer

Answer Key - Grade 4 Science Worksheet - Challenge Me

Circle the answer.

  1. Two codes both work in tests. Code X takes 5 seconds per message; Code Y takes 15. Errors are the same. Which is better for an emergency?

    • neither, because they both work
    • Code X, because it is faster with no more errors
    • Code Y, because it has more errors
    • Code Y, because longer messages are safer
  2. A class makes a sound code for a noisy gym. Which change would help most?

    • use quiet taps but make them faster
    • send the code from another room
    • use a loud whistle instead of quiet taps
    • use more patterns that sound alike
  3. Code: 2 short = yes, 3 short = no. The receiver often confuses them. Which new code is clearer?

    • short = yes, long = no
    • 2 short = yes, 2 short = no
    • 4 short = yes, 5 short = no
    • 3 short = yes, 3 short = no
  4. Two scouts use mirrors to flash sunlight as signals. When will this design not work?

    • on a sunny day
    • in the morning sun
    • on a cloudy day
    • when they are far apart in the open
  5. A team's light code works in the classroom but fails outside at noon. What is the most likely reason?

    • the code key changed outside
    • the flashlight is hard to see in bright sunlight
    • the receiver is closer outside
    • light cannot travel outside