Turn a shape about the origin
Grade 8 Math Worksheet - Building Confidence

Circle the best answer, or write your answer on the line.
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Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The rocket sticker with corner C(2, 5) marked and a curved arrow 90° counterclockwise about the origin; the image is not drawn.
Ari turns a rocket sticker 90° counterclockwise about the origin. The rule is (x, y) → (−y, x). Corner C is at (2, 5). Where is C′? Write it like (7, -3).
Bo turns a kite sticker 90° counterclockwise about the origin. The rule is (x, y) → (−y, x). Corner D is at (4, -3). Where is D′? Write it like (7, -3).
Esme turns a boat sticker 90° clockwise about the origin. The rule is (x, y) → (y, −x). Corner F is at (3, 6). Where is F′? Write it like (7, -3).
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The boat sticker with corner F(3, 6) marked and a curved arrow 90° clockwise about the origin; the image is not drawn. Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The boat sticker with corner F(3, 6) marked and a curved arrow 90° clockwise about the origin; the image is not drawn. Coordinate grid: 20 squares across −10 −8 −6 −4 −2 2 4 6 8 10 −10 −8 −6 −4 −2 2 4 6 8 10 0 90° clockwise about the origin F boat sticker; corner F marked; the image is not drawn. Use this
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The leaf design with corner Q(3, 7) marked and a curved arrow 180° about the origin; the image is not drawn.
Luz gives a leaf design a half turn (180°) about the origin. The rule is (x, y) → (−x, −y). Corner Q is at (3, 7). Where is Q′? Write it like (7, -3).
The snowflake design; the image is not drawn. Noah gives a snowflake design a half turn (180°) about the origin. The rule is (x, y) → (−x, −y). Corner U is at (5, -1). Where is U′? Write it like (7, -3).
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The snowflake design with corner U(5, -1) marked and a curved arrow 180° about the origin; the image is not drawn. Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The snowflake design with corner U(5, -1) marked and a curved arrow 180° about the origin; the image is not drawn. 20 squares across -10 10 10 -10 U(5, -1) 180° origin Use this
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The car design with corner V(-4, -7) marked and a curved arrow 180° about the origin; the image is not drawn.
Pia gives a car design a half turn (180°) about the origin. The rule is (x, y) → (−x, −y). Corner V is at (-4, -7). Where is V′? Write it like (7, -3).
Ren turns a robot picture 90° counterclockwise about the origin. The table shows corners C and D done. Corner G is at (5, -2). Where is G′? Write it like (7, -3).
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The robot picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(1, 3) | C′(-3, 1); D(4, 2) | D′(-2, 4); G(5, -2) | ? Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The robot picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(1, 3) | C′(-3, 1); D(4, 2) | D′(-2, 4); G(5, -2) | ? Coordinate grid: 20 squares across (-10 to 10), each square one unit old (x, y) new (x, y) C(1, 3) C'(-3, 1) D(4, 2) D'(-2, 4) G(5, -2) ? Use this
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The castle picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(2, 1) | C′(1, -2); D(3, 5) | D′(5, -3); G(-4, 6) | ?
Tala turns a castle picture 90° clockwise about the origin. The table shows corners C and D done. Corner G is at (-4, 6). Where is G′? Write it like (7, -3).
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Coordinate grid, all four quadrants, each square one unit, 20 squares across (-10 to 10), origin in the middle. The bus picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(-1, 2) | C'(-2, -1); D(3, 4) | D'(-4, 3); G(6, 1) | ?
Zee turns a bus picture 90° counterclockwise about the origin. The table shows corners C and D done. Corner G is at (6, 1). Where is G′? Write it like (7, -3).
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The bus picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(-1, 2) | C′(-2, -1); D(3, 4) | D′(-4, 3); G(6, 1) | ? Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The bus picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(-1, 2) | C′(-2, -1); D(3, 4) | D′(-4, 3); G(6, 1) | ? x y C D G Use this
Coordinate grid, all four quadrants, each square one unit, 20 squares across (−10 to 10), origin in the middle. The tent picture is drawn; the image is not drawn. Table old (x, y) | new (x, y): C(1, -3) | C′(-3, -1); D(2, 4) | D′(4, -2); G(-3, -5) | ?
Ari turns a tent picture 90° clockwise about the origin. The table shows corners C and D done. Corner G is at (-3, -5). Where is G′? Write it like (7, -3).