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Engineering Design
Grade 2 - Science - On Level
Worksheet 1
1Which engineering problem needs a solution?
2For the problem "a paper bridge sags under blocks", which statement is the success criterion?
3Which constraint limits the design for "a paper bridge sags under blocks"?
4Which test evidence should guide the design decision for "lunch cards blow away outside"?
5What improvement best follows the evidence for "rainwater washes soil from a small garden slope"?
6Which engineering problem needs a solution?
7For the problem "a toy car rolls too far past the stop line", which statement is the success criterion?
8Which constraint limits the design for "a toy car rolls too far past the stop line"?
9Which test evidence should guide the design decision for "a paper bridge sags under blocks"?
10What improvement best follows the evidence for "books keep sliding off a classroom shelf"?
About this worksheet
Engineering design begins with a clear problem and a way to judge whether a solution works. Young students often jump straight to building without naming the criteria for success or the constraints on materials, time, or safety. This worksheet makes those parts explicit. Students identify the problem, choose the criterion, recognize a constraint, read test evidence, and select a reasonable improvement. The scenarios stay concrete: shelves, garden slopes, paper bridges, lunch cards, toy cars, and seed cups. Support versions use simple wording and direct evidence. Challenge versions ask students to connect test results to a next design change. A green evaluator cannot know whether an engineering prompt is realistic, so these items keep every answer tied to the described test. Encourage your child to say what failed, what worked best, and what should change next.
What your child will learn
Identify an engineering problem
Tell criteria from constraints
Use test evidence to compare solutions
Choose a practical improvement
Worked example
If a bridge must hold eight blocks and one design holds nine, that test evidence shows the design meets the criterion.
Common mistake
Choosing a favorite idea before checking the criteria, constraints, and test results.