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Engineering Design
Grade 2 - Science - Challenge Me
Worksheet 1
1Which engineering problem needs a solution?
2For the problem "lunch cards blow away outside", which statement is the success criterion?
3Which constraint limits the design for "books keep sliding off a classroom shelf"?
4Which test evidence should guide the design decision for "books keep sliding off a classroom shelf"?
5What improvement best follows the evidence for "a toy car rolls too far past the stop line"?
6Which engineering problem needs a solution?
7For the problem "a toy car rolls too far past the stop line", which statement is the success criterion?
8Which constraint limits the design for "a paper bridge sags under blocks"?
9Which test evidence should guide the design decision for "seed cups dry out over the weekend"?
10What improvement best follows the evidence for "books keep sliding off a classroom shelf"?
About this worksheet
Engineering design begins with a clear problem and a way to judge whether a solution works. Young students often jump straight to building without naming the criteria for success or the constraints on materials, time, or safety. This worksheet makes those parts explicit. Students identify the problem, choose the criterion, recognize a constraint, read test evidence, and select a reasonable improvement. The scenarios stay concrete: shelves, garden slopes, paper bridges, lunch cards, toy cars, and seed cups. Support versions use simple wording and direct evidence. Challenge versions ask students to connect test results to a next design change. A green evaluator cannot know whether an engineering prompt is realistic, so these items keep every answer tied to the described test. Encourage your child to say what failed, what worked best, and what should change next.
What your child will learn
Identify an engineering problem
Tell criteria from constraints
Use test evidence to compare solutions
Choose a practical improvement
Worked example
If a bridge must hold eight blocks and one design holds nine, that test evidence shows the design meets the criterion.
Common mistake
Choosing a favorite idea before checking the criteria, constraints, and test results.