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6th grade The engineering design process: goals, limits, testing and choosing worksheet

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The engineering design process: goals, limits, testing and choosing

Grade 6 Science Worksheet - Challenge Me

NameDate

Circle the best answer.

  1. Design A is strong but uses lots of paper. Design B uses little paper but is weaker. What might Esme's team try next?

    • Pick A, since strength is what counts
    • Combine A's folded beam with B's light layout, then test
    • Designs cannot be mixed; choose just one
    • Pick B, since it uses the least paper, and skip any testing
  2. Filter X makes the clearest water but works slowly. Filter Y works fast but leaves water cloudy. What should Jun suggest?

    • Use both filters and skip testing
    • Keep X, since clear water matters more than anything else
    • Try X's fine sand under Y's gravel and test the mix
    • Mixing designs breaks the rules
  3. Cooler 1 keeps drinks cold longest; cooler 2 is the lightest. A new design puts cooler 1's foam lining in cooler 2's shell. What must happen next, says Kira?

    • Test the new design several times
    • Nothing; combining makes success certain
    • Test it once, then finish
    • Throw it out, since mixed designs cannot work
  4. Luz's friend says engineers should build the final product first and fix problems later. Which response is best?

    • Disagree: engineers stop at drawings
    • Disagree: define the problem and test models first
    • Agree: testing wastes time
    • Agree: one try is usually right the first time around
  5. Decision matrix with cost as one column among several criteria. A classmate says the cheapest design is always the best one. Milo checks the design matrix. Which response is best?

    • Disagree: the best design meets all criteria within the constraints
    • Disagree: the most expensive design is always best
    • Agree: cheap designs need no testing
    • Agree: cost is the only thing that matters
  6. Two columns, criteria and constraints, with "budget" not yet sorted. Noah's cousin says a budget is a criterion, just like strength. Which response is best?

    • Disagree: a budget is a constraint, a limit to stay within
    • Disagree: budgets do not matter when engineers design things
    • Agree: everything in a plan is a criterion
    • Agree: criteria and constraints mean the same
  7. Decision matrix with one column labeled ×2. Why might a design team count one criterion double, as Ren explains?

    • To make the numbers look bigger
    • Because constraints count double in a decision matrix
    • So the team can skip testing
    • It matters most to the people using the design
  8. Limit: 10 kg. The shade that blocks the most sun weighs 14 kg, but the poles can hold no more than 10 kg. What trade-off should Tala's team make?

    • Choose whichever color looks nicest
    • Give up on shade
    • Use the heavy shade anyway and hope the poles can hold it
    • Pick the lighter shade that blocks a little less sun
  9. Two coolers side by side with four plan cards. To compare two coolers fairly, which test plan does Zee choose?

    • Test each cooler just once
    • Same drinks, start temperature and spot; three trials each
    • Test one cooler in the sun and one in the shade
    • Build a third cooler before testing these
  10. To test which wing shape flies farther, what should Bo do?

    • Pick the coolest-looking plane
    • Throw each plane once
    • Use different paper for each plane
    • Throw each plane several times the same way, indoors
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6th grade The engineering design process: goals, limits, testing and choosing worksheet – printable
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About this worksheet

The engineering design process: goals, limits, testing and choosing. Every version has 10 questions, and the answer key prints on the second page.

What your child will learn

  • I can tell criteria (what a design must do) from constraints (the limits it must stay within).
  • I can total a decision matrix, including a criterion that counts double, and pick the design that meets the limits.
  • I can use repeated test results to judge a design, and suggest combining the best features of two designs.

Standard: MS-ETS1-1, MS-ETS1-2, MS-ETS1-3 (MS-ETS1-4 partial: reading test data only)

Words to know

criteria: What a design must do to succeed

constraint: A limit the design must stay within, like cost, materials or time

decision matrix: A table that scores each design against each criterion

model: A small or simple version built to test an idea

trial: One run of a test

trade-off: Giving up a little of one thing to get more of another

Common mistakes

Your child jumped straight to building. Engineers first define the problem, then build and test models, then improve them.

Your child mixed up criteria and constraints. Criteria are what a design must do; constraints are the limits it must stay within, like budget, materials or time.

Your child picked a design for one strong point. The best design balances all the criteria and stays within the constraints.

Questions parents ask

What is the most common mistake with the engineering design process: goals, limits, testing and choosing?

Your child jumped straight to building. Engineers first define the problem, then build and test models, then improve them.

Are these 6th grade science worksheets free to print?

Yes. All 6 printable versions at each level are free to print, with the answer key, and no account is needed.

More grade 6 science

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